At that point, there is little enough shell drop that their lead/accuracy will still be deadly accurate, but if only their turret is showing, you likely wont see them. Spawn camping is for sure a big reason I just stop playing for a few days and one of the biggest reason this is a love/hate game. The reason players spawn camp is because they know either the very specific area that spawns will occur, or the route recently spawned players need to take to get to the battlefield. The harder type of spawn camp to realize/cope with is when they are shooting into your spawn from 300-600 meters away. Look how long it took to get the italian speedy boy to a higher tier or move the Puma and the BMP-2M to a higher tier or get rid of the BS one shot one kill rounds. Gayjin is just too lazy to listen to the player base. It's too much work and they'd rather put in copy paste factions or release special vehicles in their pay to win "event". If you leave the zone and come back in, you don't get spawn protection. What they need to do is have a zone where you can't be touched if you are within this zone. It needs to be removed, its broken, abusive and prolong games. On every other map spaa can just sit in the spawn and not get touch and just delay the inevitable end. I think it would make this happen so much more often and really annoy people too. You can already see this in 'the last plane', that is just trying to evade and waste time. I can play 100 matches and in 95 of them, the game gets lopsided due to deliberate spawn camping, happens at all tiers On Finland you can sit at the back and snipe and no one can get you. the match is basically over, one side is done and the last few players spawn in a vehicle and just hide for another 10 mintues. SAM Sites to protect spawns in AB, and kill one person in Ground battle within so many meters of their spawn and you auto self destruct. Originally posted by Lancebringer:They need to auto destroy spawn camping.
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